Sale Price:
$10.00
Original Price:
$25.00
Procedural Scratch is a professional Blender add‑on that generates fully procedural, physically‑motivated surface damage without image textures. It produces realistic scratches, gouges, abrasion, and clustered wear using a deterministic shader‑node engine compatible with both Eevee and Cycles.
Unlike noise‑based scratch presets, Procedural Scratch evaluates finite, cell‑owned scratch candidates with independent direction, length, curvature, thickness, grain, roughness, detail, and clustering. The result is a high‑fidelity abrasion field that responds to lighting like real material damage — intersecting scratches, bent stress marks, uneven borders, micro‑chipping, gouges, and localized impact zones.
The add‑on ships with a managed node group, migration system, versioned identities, and four curated presets. It is designed for artists who need believable wear on hard‑surface models, props, environments, and game assets without relying on external textures or UV‑specific workflows.
Procedural Scratch is built for Blender 4.5+ and verified in Blender 5.1. It is a commercial GPL‑licensed product sold by Rebellious Studios LLC.
- Fully procedural scratch generation
—no image textures required -
Realistic intersecting scratches with randomized direction and length -
Adjustable curvature, thickness, density, scale, and per-scratch width variation
- Broad wear zones or tightly concentrated scratch clusters - Grain-driven breakup, rough borders, micro-chipping, and abrasion detail
- Height output with subtle micro-ridge detail for custom bump workflows - Deterministic Seed control for repeatable material results
- Resolution-independent native Blender shader nodes
- Works in Eevee and Cycles - Designed for Blender 4.5 LTS and newer verified releases
Instillation:
Download the ZIP file from your purchase page.
Drag the ZIP directly into Blender’s window.
Blender installs and automatically enables the add‑on.
The node group appears in Shader Editor → Add → Group → RS Procedural Scratch.
Procedural Scratch is a professional Blender add‑on that generates fully procedural, physically‑motivated surface damage without image textures. It produces realistic scratches, gouges, abrasion, and clustered wear using a deterministic shader‑node engine compatible with both Eevee and Cycles.
Unlike noise‑based scratch presets, Procedural Scratch evaluates finite, cell‑owned scratch candidates with independent direction, length, curvature, thickness, grain, roughness, detail, and clustering. The result is a high‑fidelity abrasion field that responds to lighting like real material damage — intersecting scratches, bent stress marks, uneven borders, micro‑chipping, gouges, and localized impact zones.
The add‑on ships with a managed node group, migration system, versioned identities, and four curated presets. It is designed for artists who need believable wear on hard‑surface models, props, environments, and game assets without relying on external textures or UV‑specific workflows.
Procedural Scratch is built for Blender 4.5+ and verified in Blender 5.1. It is a commercial GPL‑licensed product sold by Rebellious Studios LLC.
- Fully procedural scratch generation
—no image textures required -
Realistic intersecting scratches with randomized direction and length -
Adjustable curvature, thickness, density, scale, and per-scratch width variation
- Broad wear zones or tightly concentrated scratch clusters - Grain-driven breakup, rough borders, micro-chipping, and abrasion detail
- Height output with subtle micro-ridge detail for custom bump workflows - Deterministic Seed control for repeatable material results
- Resolution-independent native Blender shader nodes
- Works in Eevee and Cycles - Designed for Blender 4.5 LTS and newer verified releases
Instillation:
Download the ZIP file from your purchase page.
Drag the ZIP directly into Blender’s window.
Blender installs and automatically enables the add‑on.
The node group appears in Shader Editor → Add → Group → RS Procedural Scratch.